RenderStateManager.EmissiveMaterialSource Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the emissive color source for lighting calculations.
Visual Basic Public Property EmissiveMaterialSource As ColorSource C# public ColorSource EmissiveMaterialSource { get; set; } C++ public:
property ColorSource EmissiveMaterialSource {
ColorSource get();
void set(ColorSource value);
}JScript public function get EmissiveMaterialSource() : ColorSource
public function set EmissiveMaterialSource(ColorSource);
Microsoft.DirectX.Direct3D.ColorSource
This property is read/write.
A ColorSource object that specifies the emissive color source value to set or retrieve.
Valid values are members of the ColorSource enumeration. The default value is ColorSource.Material.
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