Channel Enumeration (Microsoft.DirectX.Direct3D)
Defines flags that specify which channels in a texture to operate on.
Visual Basic Public Enum Channel C# public enum Channel C++ public enum class Channel JScript public enum Channel
This enumeration is used by the TextureLoader.ComputeNormalMap method.
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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