Caps.MaxVertexIndex Property (Microsoft.DirectX.Direct3D)
Retrieves the maximum size of indices supported for hardware vertex processing.
Visual Basic Public ReadOnly Property MaxVertexIndex As Integer C# public int MaxVertexIndex { get; } C++ public:
property int MaxVertexIndex {
int get();
}JScript public function get MaxVertexIndex() : int
System.Int32
This property is read-only.
Maximum size of indices supported for hardware vertex processing.
It is possible to create 32-bit index buffers by specifying that the sixteenBitIndices parameter is false in the IndexBuffer constructor; however, rendering with the index buffer is not possible unless MaxVertexIndex is greater than 0x0000FFFF.
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