ShaderInstructionInformation Structure (Microsoft.DirectX.Direct3D)
Contains data for retrieving shader instruction information.
Definition
Visual Basic Public Structure ShaderInstructionInformation C# public struct ShaderInstructionInformation C++ public value class ShaderInstructionInformation sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description ShaderInstructionInformation Initializes a new instance of the ShaderInstructionInformation class. ToString Obtains a string representation of the current instance. Properties
Property Description File Retrieves or sets the offset, in bytes, from the beginning of the debug information to the file-name string. Line Retrieves or sets the shader line number that contains the instruction. Offset Retrieves or sets the offset for the shader instruction.
Remarks
This structure is used to maintain information about a shader instruction, such as the offset of the file name string or the offset of the point at which the instruction begins.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492