Elements of a DirectMusic Application
This section is an introduction to some of the key concepts and code objects of DirectMusic. Although some interfaces are introduced, this section does not get into the details of using the API. For practical information on writing DirectMusic applications, see Using DirectMusic or the specific topics listed under See Also at the end of each topic.
The following topics are discussed:
- Loader
- Segments and Segment States
- Performance
- Messages
- Performance Channels
- Downloadable Sounds
- Instruments and Downloading
- Audiopaths and Buffers
- Audio Scripts
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