Windows Dev Center

IPX_SPXCONNSTATUS_DATA structure

The IPX_SPXCONNSTATUS_DATA structure provides information about a connected SPX socket. Used in conjunction with getsockopt function calls that specify IPX_SPXGETCONNECTIONSTATUS in the optname parameter. All numbers in IPX_SPXCONNSTATUS_DATA are in Novell (high-low) order.

Syntax


typedef struct _IPX_SPXCONNSTATUS_DATA {
  UCHAR  ConnectionState;
  UCHAR  WatchDogActive;
  USHORT LocalConnectionId;
  USHORT RemoteConnectionId;
  USHORT LocalSequenceNumber;
  USHORT LocalAckNumber;
  USHORT LocalAllocNumber;
  USHORT RemoteAckNumber;
  USHORT RemoteAllocNumber;
  USHORT LocalSocket;
  UCHAR  ImmediateAddress[6];
  UCHAR  RemoteNetwork[4];
  UCHAR  RemoteNode[6];
  USHORT RemoteSocket;
  USHORT RetransmissionCount;
  USHORT EstimatedRoundTripDelay;
  USHORT RetransmittedPackets;
  USHORT SuppressedPacket;
} IPX_SPXCONNSTATUS_DATA, *PIPX_SPXCONNSTATUS_DATA;

Members

ConnectionState

Specifies the connection state.

WatchDogActive

Specifies whether watchdog capabilities are active.

LocalConnectionId

Specifies the local connection ID.

RemoteConnectionId

Specifies the remote connection ID.

LocalSequenceNumber

Specifies the local sequence number.

LocalAckNumber

Specifies the local acknowledgment (ACK) number.

LocalAllocNumber

Specifies the local allocation number.

RemoteAckNumber

Specifies the remote acknowledgment (ACK) number.

RemoteAllocNumber

Specifies the remote allocation number.

LocalSocket

Specifies the local socket.

ImmediateAddress

Specifies the IPX address to which the local computer is attached.

RemoteNetwork

Specifies the network to which the remote host is attached.

RemoteNode

Specifies the remote node.

RemoteSocket

Specifies the remote socket.

RetransmissionCount

Specifies the number of retransmissions.

EstimatedRoundTripDelay

Specifies the estimated round trip–time, in milliseconds, delay for a given packet.

RetransmittedPackets

Specifies the number of retransmitted packets on the socket.

SuppressedPacket

Specifies the number of suppressed packets on the socket.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Wsnwlink.h

See also

getsockopt

 

 

Community Additions

ADD
Show:
© 2015 Microsoft