This documentation is archived and is not being maintained.
RAWMOUSE structure
Contains information about the state of the mouse.
Syntax
typedef struct tagRAWMOUSE {
USHORT usFlags;
union {
ULONG ulButtons;
struct {
USHORT usButtonFlags;
USHORT usButtonData;
};
};
ULONG ulRawButtons;
LONG lLastX;
LONG lLastY;
ULONG ulExtraInformation;
} RAWMOUSE, *PRAWMOUSE, *LPRAWMOUSE;
Members
- usFlags
-
Type: USHORT
-
The mouse state. This member can be any reasonable combination of the following.
| Value | Meaning |
- MOUSE_ATTRIBUTES_CHANGED
- 0x04
|
Mouse attributes changed; application needs to query the mouse attributes.
|
- MOUSE_MOVE_RELATIVE
- 0
|
Mouse movement data is relative to the last mouse position.
|
- MOUSE_MOVE_ABSOLUTE
- 1
|
Mouse movement data is based on absolute position.
|
- MOUSE_VIRTUAL_DESKTOP
- 0x02
|
Mouse coordinates are mapped to the virtual desktop (for a multiple monitor system).
|
- ulButtons
-
Type: ULONG
-
Reserved.
- usButtonFlags
-
Type: USHORT
-
The transition state of the mouse buttons. This member can be one or more of the following values.
| Value | Meaning |
- RI_MOUSE_LEFT_BUTTON_DOWN
- 0x0001
|
Left button changed to down.
|
- RI_MOUSE_LEFT_BUTTON_UP
- 0x0002
|
Left button changed to up.
|
- RI_MOUSE_MIDDLE_BUTTON_DOWN
- 0x0010
|
Middle button changed to down.
|
- RI_MOUSE_MIDDLE_BUTTON_UP
- 0x0020
|
Middle button changed to up.
|
- RI_MOUSE_RIGHT_BUTTON_DOWN
- 0x0004
|
Right button changed to down.
|
- RI_MOUSE_RIGHT_BUTTON_UP
- 0x0008
|
Right button changed to up.
|
- RI_MOUSE_BUTTON_1_DOWN
- 0x0001
|
RI_MOUSE_LEFT_BUTTON_DOWN
|
- RI_MOUSE_BUTTON_1_UP
- 0x0002
|
RI_MOUSE_LEFT_BUTTON_UP
|
- RI_MOUSE_BUTTON_2_DOWN
- 0x0004
|
RI_MOUSE_RIGHT_BUTTON_DOWN
|
- RI_MOUSE_BUTTON_2_UP
- 0x0008
|
RI_MOUSE_RIGHT_BUTTON_UP
|
- RI_MOUSE_BUTTON_3_DOWN
- 0x0010
|
RI_MOUSE_MIDDLE_BUTTON_DOWN
|
- RI_MOUSE_BUTTON_3_UP
- 0x0020
|
RI_MOUSE_MIDDLE_BUTTON_UP
|
- RI_MOUSE_BUTTON_4_DOWN
- 0x0040
|
XBUTTON1 changed to down.
|
- RI_MOUSE_BUTTON_4_UP
- 0x0080
|
XBUTTON1 changed to up.
|
- RI_MOUSE_BUTTON_5_DOWN
- 0x100
|
XBUTTON2 changed to down.
|
- RI_MOUSE_BUTTON_5_UP
- 0x0200
|
XBUTTON2 changed to up.
|
- RI_MOUSE_WHEEL
- 0x0400
|
Raw input comes from a mouse wheel. The wheel delta is stored in usButtonData.
|
- usButtonData
-
Type: USHORT
-
If usButtonFlags is RI_MOUSE_WHEEL, this member is a signed value that specifies the wheel delta.
- ulRawButtons
-
Type: ULONG
-
The raw state of the mouse buttons.
- lLastX
-
Type: LONG
-
The motion in the X direction. This is signed relative motion or absolute motion, depending on the value of usFlags.
- lLastY
-
Type: LONG
-
The motion in the Y direction. This is signed relative motion or absolute motion, depending on the value of usFlags.
- ulExtraInformation
-
Type: ULONG
-
The device-specific additional information for the event.
Requirements
|
Minimum supported client
|
Windows XP [desktop apps only]
|
|
Minimum supported server
|
Windows Server 2003 [desktop apps only]
|
|
Header
|
- Winuser.h (include Windows.h)
|
See also
- Reference
-
GetRawInputDeviceInfo
-
RAWINPUT
- Conceptual
-
Raw Input