The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

Bitmap.SetPixel method

Applies to: desktop apps only

The Bitmap::SetPixel method sets the color of a specified pixel in this bitmap.


Status SetPixel(
  [in]       INT x,
  [in]       INT y,
  [in, ref]  const Color &color


x [in]

Type: INT

int that specifies the x-coordinate (column) of the pixel.

y [in]

Type: INT

int that specifies the y-coordinate (row) of the pixel.

color [in, ref]

Type: const Color

Reference to a Color object that specifies the color to set.

Return value


Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.


Depending on the format of the bitmap, Bitmap::GetPixel might not return the same value as was set by Bitmap::SetPixel. For example, if you call Bitmap::SetPixel on a Bitmap object whose pixel format is 32bppPARGB, the RGB components are premultiplied. A subsequent call to Bitmap::GetPixel might return a different value because of rounding. Also, if you call Bitmap::SetPixel on a Bitmap whose color depth is 16 bits per pixel, information could be lost in the conversion from 32 to 16 bits, and a subsequent call to Bitmap::GetPixel might return a different value.


The following example creates a Bitmap object based on a JPEG file. The code draws the bitmap once unaltered. Then the code calls the Bitmap::SetPixel method to create a checkered pattern of black pixels in the bitmap and draws the altered bitmap.

VOID Example_SetPixel(HDC hdc)

   Graphics graphics(hdc);

   // Create a Bitmap object from a JPEG file.
   Bitmap myBitmap(L"Climber.jpg");

   // Draw the bitmap.
   graphics.DrawImage(&myBitmap, 0, 0);

   // Create a checkered pattern with black pixels.
   for (UINT row = 0; row < myBitmap.GetWidth(); row += 2)
      for (UINT col = 0; col < myBitmap.GetHeight(); col += 2)
         myBitmap.SetPixel(row, col, Color(255, 0, 0, 0));

   // Draw the altered bitmap.
   graphics.DrawImage(&myBitmap, 200, 0);


Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server


GDI+ 1.0


Gdiplusheaders.h (include Gdiplus.h)





See also

Using Images, Bitmaps, and Metafiles
Images, Bitmaps, and Metafiles



Send comments about this topic to Microsoft

Build date: 3/6/2012

Community Additions