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FlushIntention enumeration

Applies to: desktop apps only

The FlushIntention enumeration specifies when to flush the queue of graphics operations.

Syntax

typedef enum  {
  FlushIntentionFlush   = 0,
  FlushIntentionSync    = 1 
} FlushIntention;

Constants

FlushIntentionFlush

When passed to the Graphics::Flush method, specifies that pending rendering operations are executed as soon as possible. The Graphics::Flush method is not synchronized with the completion of the rendering operations and might return before the rendering operations are completed.

FlushIntentionSync

When passed to the Graphics::Flush method, specifies that pending rendering operations are executed as soon as possible. The Graphics::Flush method is synchronized with the completion of the rendering operations; that is, it will not return until after the rendering operations are completed.

Requirements

Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Product

GDI+ 1.0

Header

Gdiplusenums.h (include Gdiplus.h)

 

 

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Build date: 3/6/2012

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