XMLoadUByte4 method
Loads an XMUBYTE4 into an XMVECTOR.
Syntax
XMVECTOR XMLoadUByte4( [in] const XMUBYTE4 *pSource );
Parameters
- pSource [in]
-
Address of the XMUBYTE4 structure to load.
Return value
Returns an XMVECTOR loaded with the data from the pSource parameter.
Remarks
The following pseudocode demonstrates the operation of the function.
XMVECTOR vectorOut; vectorOut.x = (float)pSource->x; vectorOut.y = (float)pSource->y; vectorOut.z = (float)pSource->z; vectorOut.w = (float)pSource->w; return vectorOut;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
|
Namespace |
DirectX::PackedVector |
|---|---|
|
Header |
|
See also
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