XMLoadUByte4 method

Loads an XMUBYTE4 into an XMVECTOR.

Syntax


XMVECTOR XMLoadUByte4(
  [inconst XMUBYTE4 *pSource
);

Parameters

pSource [in]

Address of the XMUBYTE4 structure to load.

Return value

Returns an XMVECTOR loaded with the data from the pSource parameter.

Remarks

The following pseudocode demonstrates the operation of the function.


XMVECTOR vectorOut;

vectorOut.x = (float)pSource->x;
vectorOut.y = (float)pSource->y;
vectorOut.z = (float)pSource->z;
vectorOut.w = (float)pSource->w;
	
return vectorOut;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

DirectX::PackedVector

Header

DirectXMath.h

See also

DirectXMath Library Vector Load Functions

 

 

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