XMVectorNearEqual method
Performs a per-component test for equality of two vectors within a given threshold.
Syntax
XMVECTOR XMVectorNearEqual( [in] XMVECTOR V1, [in] XMVECTOR V2, [in] XMVECTOR Epsilon );
Parameters
- V1 [in]
-
First vector to compare.
- V2 [in]
-
Second vector compare.
- Epsilon [in]
-
Tolerance value used for judging equality.
Return value
Returns a vector containing the results of each component test.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result; Result.x = (abs(V1.x - V2.x) <= Epsilon) ? 0xFFFFFFFF : 0; Result.y = (abs(V1.y - V2.y) <= Epsilon) ? 0xFFFFFFFF : 0; Result.z = (abs(V1.z - V2.z) <= Epsilon) ? 0xFFFFFFFF : 0; Result.w = (abs(V1.w - V2.w) <= Epsilon) ? 0xFFFFFFFF : 0; return Result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.
Requirements
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Use DirectX. |
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See also