ID2D1DeviceContext::FillOpacityMask methods

Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

Overload list

Method Description
FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F*, D2D1_RECT_F*) Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.
FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F&, D2D1_RECT_F&) Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.
FillOpacityMask (ID2D1Bitmap*, ID2D1Brush*, D2D1_RECT_F&, D2D1_RECT_F*) Fill using the alpha channel of the supplied opacity mask bitmap. The brush opacity will be modulated by the mask. The render target antialiasing mode must be set to aliased.

See also

ID2D1DeviceContext