D2D_MATRIX_4X3_F structure
Describes a 4-by-3 floating point matrix.
Syntax
typedef struct D2D_MATRIX_4X3_F { union { struct { FLOAT _11, _12, _13; FLOAT _21, _22, _23; FLOAT _31, _32, _33; FLOAT _41, _42, _43; }; FLOAT m[4][3]; }; } D2D_MATRIX_4X3_F;
Members
- _11, _12, _13
-
The values in the first row and first, second, and third columns of the matrix.
- _21, _22, _23
-
The values in the second row and first, second, and third columns of the matrix.
- _31, _32, _33
-
The values in the third row and first, second, and third columns of the matrix.
- _41, _42, _43
-
The value in the fourth row and first, second, and third columns of the matrix.
- m
-
A 4-by-3 floating point array that describes the matrix.
Remarks
The D2D1_MATRIX_4X3_F structure is type defined from a D2D_MATRIX_4X3_F structure in D2d1_1.h.
typedef D2D_MATRIX_4X3_F D2D1_MATRIX_4X3_F;
Requirements
|
Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
|
Header |
|