ID2D1Properties::GetType(U) method (d2d1_1.h)
Gets the D2D1_PROPERTY_TYPE of the selected property.
This is a template overload. See Remarks.
Syntax
D2D1_PROPERTY_TYPE GetType(
U index
);
Parameters
index
Type: U
The index of the property for which the type will be retrieved.
Return value
Type: D2D1_PROPERTY_TYPE
This method returns a D2D1_PROPERTY_TYPE-typed value for the type of the selected property.
Remarks
If the property does not exist, the method returns D2D1_PROPERTY_TYPE_UNKNOWN.
template<typename U> D2D1_PROPERTY_TYPE GetType( U index ) CONST;
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows�8 and Platform Update for Windows�7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server�2012 and Platform Update for Windows Server�2008�R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
Library | D2d1.lib |
DLL | D2d1.dll |
See also
�
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for