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CD3D11_BUFFER_DESC class

Represents a buffer and provides convenience methods for creating buffers.

Members

The CD3D11_BUFFER_DESC class inherits from D3D11_BUFFER_DESC. CD3D11_BUFFER_DESC also has these types of members:

Constructors

The CD3D11_BUFFER_DESC class has these constructors.

ConstructorDescription
CD3D11_BUFFER_DESC()

Instantiates a new instance of an uninitialized CD3D11_BUFFER_DESC structure.

CD3D11_BUFFER_DESC(D3D11_BUFFER_DESC_values)(UINT,UINT,D3D11_USAGE,UINT,UINT,UINT)

Instantiates a new instance of a CD3D11_BUFFER_DESC structure that is initialized with D3D11_BUFFER_DESC values.

 

Methods

The CD3D11_BUFFER_DESC class has these methods.

MethodDescription
~CD3D11_BUFFER_DESC()

Destroys an instance of a CD3D11_BUFFER_DESC structure.

CD3D11_BUFFER_DESC(D3D11_BUFFER_DESC&)(const &D3D11_BUFFER_DESC)

Instantiates a new instance of a CD3D11_BUFFER_DESC structure that is initialized with a D3D11_BUFFER_DESC structure.

D3D11_BUFFER_DESC()

This operator returns the address of a D3D11_BUFFER_DESC structure that contains the data from the CD3D11_BUFFER_DESC instance.

 

Remarks

Here is how D3D11.h defines CD3D11_BUFFER_DESC:



struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC
{
    CD3D11_BUFFER_DESC()
    {}
    explicit CD3D11_BUFFER_DESC( const D3D11_BUFFER_DESC& o ) :
        D3D11_BUFFER_DESC( o )
    {}
    explicit CD3D11_BUFFER_DESC(
        UINT byteWidth,
        UINT bindFlags,
        D3D11_USAGE usage = D3D11_USAGE_DEFAULT,
        UINT cpuaccessFlags = 0,
        UINT miscFlags = 0,
        UINT structureByteStride = 0 )
    {
        ByteWidth = byteWidth;
        Usage = usage;
        BindFlags = bindFlags;
        CPUAccessFlags = cpuaccessFlags ;
        MiscFlags = miscFlags;
        StructureByteStride = structureByteStride;
    }
    ~CD3D11_BUFFER_DESC() {}
    operator const D3D11_BUFFER_DESC&() const { return *this; }
};


Requirements

Minimum supported client

Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D3D11.h

Library

D3D11.lib

See also

D3D11_BUFFER_DESC
CD3D11 Helper Structures

 

 

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