ID2D1EffectImpl::SetGraph method
The renderer calls this method to provide the effect implementation with a way to specify its transform graph and transform graph changes.
The renderer calls this method when:
- When the effect is first initialized.
- If the number of inputs to the effect changes.
Syntax
HRESULT SetGraph( ID2D1TransformGraph *transformGraph );
Parameters
- transformGraph
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Type: ID2D1TransformGraph*
The graph to which the effect describes its transform topology through the SetDescription call.
Return value
Type: HRESULT
An error that prevents the effect from being initialized if called as part of the CreateEffect call. If the effect fails a subsequent SetGraph call:
- The error will be returned from the property method that caused the number of inputs to the effect to change.
- The effect object will be placed into an error state, if subsequently used to render, the context will be placed into a temporary error state, that particular effect will fail to render and the failure will be returned on the next EndDraw or Flush call.
Requirements
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Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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See also