D2D1_COLOR_INTERPOLATION_MODE
TOC
Collapse the table of content
Expand the table of content

D2D1_COLOR_INTERPOLATION_MODE enumeration

Defines how to interpolate between colors.

Syntax


typedef enum D2D1_COLOR_INTERPOLATION_MODE { 
  D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT       = 0,
  D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED  = 1
} D2D1_COLOR_INTERPOLATION_MODE;

Constants

D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT

Colors are interpolated with straight alpha.

D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED

Colors are interpolated with premultiplied alpha.

Requirements

Header

D2d1_1.h

 

 

Community Additions

ADD
Show:
© 2016 Microsoft