ID2D1DrawTransform interface
A specialized implementation of the Shantzis calculations to a transform implemented on the GPU. These calculations are described in the paper A model for efficient and flexible image computing.
The information required to specify a “Pass” in the rendering algorithm on a Pixel Shader is passed to the implementation through the SetDrawInfo method.
Members
The ID2D1DrawTransform interface inherits from the IUnknown interface. ID2D1DrawTransform also has these types of members:
Methods
The ID2D1DrawTransform interface has these methods.
| Method | Description |
|---|---|
| SetDrawInfo |
Provides the GPU render info interface to the transform implementation. |
Requirements
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Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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DLL |
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