ID2D1CommandSink::DrawGdiMetafile method

Draw a metafile to the device context.

Syntax


void DrawGdiMetafile(
  [in]                 ID2D1GdiMetafile *gdiMetafile,
  [in, optional] const D2D1_POINT_2F    *targetOffset
);

Parameters

gdiMetafile [in]

Type: ID2D1GdiMetafile*

The metafile to draw.

targetOffset [in, optional]

Type: const D2D1_POINT_2F*

The offset from the upper left corner of the render target.

Return value

This method does not return a value.

Remarks

The targetOffset defines the offset in the destination space that the image will be rendered to. The entire logical extent of the image is rendered to the corresponding destination. If you don't specify the offset, the destination origin will be (0, 0). The top, left corner of the image will be mapped to the target offset. This will not necessarily be the origin.

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1_1.h

DLL

D2d1.dll

See also

ID2D1CommandSink

 

 

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