ID3D11AuthenticatedChannel::GetChannelHandle method (d3d11.h)

Gets a handle to the authenticated channel.

Syntax

void GetChannelHandle(
  [out] HANDLE *pChannelHandle
);

Parameters

[out] pChannelHandle

Receives a handle to the channel.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

GetCertificateSize

ID3D11AuthenticatedChannel