D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE enumeration
For stereo 3D video, specifies whether the data in frame 0 or frame 1 is flipped, either horizontally or vertically.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE { D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2 } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
Constants
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE
-
Neither frame is flipped.
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0
-
The data in frame 0 is flipped.
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1
-
The data in frame 1 is flipped.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also
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