D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC structure
Describes a video processor output view.
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC { D3D11_VPOV_DIMENSION ViewDimension; union { D3D11_TEX2D_VPOV Texture2D; D3D11_TEX2D_ARRAY_VPOV Texture2DArray; }; } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
Members
- ViewDimension
-
The resource type of the view, specified as a member of the D3D11_VPOV_DIMENSION enumeration.
- Texture2D
-
A D3D11_TEX2D_VPOV structure that identifies the texture resource for the output view.
Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2D.
- Texture2DArray
-
A D3D11_TEX2D_ARRAY_VPOV structure that identifies the texture array for the output view.
Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2DARRAY.
Requirements
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Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also