D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure
Describes a video processor input view.
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC { UINT FourCC; D3D11_VPIV_DIMENSION ViewDimension; union { D3D11_TEX2D_VPIV Texture2D; }; } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
Members
- FourCC
-
The surface format. If zero, the driver uses the DXGI format that was used to create the resource. If you are using feature level 9, the value must be zero.
- ViewDimension
-
The resource type of the view, specified as a member of the D3D11_VPIV_DIMENSION enumeration.
- Texture2D
-
A D3D11_TEX2D_VPIV structure that identifies the texture resource.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also