D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC structure
Describes a video decoder output view.
Syntax
typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC { GUID DecodeProfile; D3D11_VDOV_DIMENSION ViewDimension; union { D3D11_TEX2D_VDOV Texture2D; }; } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
Members
- DecodeProfile
-
The decoding profile. To get the list of profiles supported by the device, call the ID3D11VideoDevice::GetVideoDecoderProfile method.
- ViewDimension
-
The resource type of the view, specified as a member of the D3D11_VDOV_DIMENSION enumeration.
- Texture2D
-
A D3D11_TEX2D_VDOV structure that identifies the texture resource for the output view.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
|
Header |
|
See also