D3D11_AUTHENTICATED_QUERY_OUTPUT structure
Contains a response from the ID3D11VideoContext::QueryAuthenticatedChannel method.
Syntax
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT { D3D11_OMAC omac; GUID QueryType; HANDLE hChannel; UINT SequenceNumber; HRESULT ReturnCode; } D3D11_AUTHENTICATED_QUERY_OUTPUT;
Members
- omac
-
A D3D11_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AESbased one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.
- QueryType
-
A GUID that specifies the query. For a list of possible values, see D3D11_AUTHENTICATED_QUERY_INPUT
- hChannel
-
A handle to the authenticated channel. To get the handle, call the ID3D11AuthenticatedChannel::GetChannelHandle method.
- SequenceNumber
-
The query sequence number.
- ReturnCode
-
The result code for the query.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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See also