D3D11_AUTHENTICATED_PROTECTION_FLAGS union (d3d11.h)

Specifies the protection level for video content.

Syntax

typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
  struct {
    UINT ProtectionEnabled : 1;
    UINT OverlayOrFullscreenRequired : 1;
    UINT Reserved : 30;
  } Flags;
  __MIDL___MIDL_itf_d3d11_0000_0034_0001 __MIDL___MIDL_itf_d3d11_0000_0034_0001;
  UINT                                   Value;
} D3D11_AUTHENTICATED_PROTECTION_FLAGS;

Members

Flags

Flags.ProtectionEnabled

Flags.OverlayOrFullscreenRequired

Flags.Reserved

__MIDL___MIDL_itf_d3d11_0000_0034_0001

Value

Use this member to access all of the bits in the union.

Requirements

Requirement Value
Header d3d11.h

See also

Direct3D 11 Video Structures