D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT structure
Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION command.
Syntax
typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT { D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; HANDLE DecoderHandle; HANDLE CryptoSessionHandle; HANDLE DeviceHandle; } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
Members
- Parameters
-
A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.
- DecoderHandle
-
A handle to the decoder device. Get this from ID3D11VideoDecoder::GetDriverHandle.
- CryptoSessionHandle
-
A handle to the cryptographic session. Get this from ID3D11CryptoSession::GetCryptoSessionHandle.
- DeviceHandle
-
A handle to the Direct3D device. Get this from D3D11VideoContext::QueryAuthenticatedChannel using D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE.
Requirements
|
Minimum supported client |
Windows 8 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps | Windows Store apps] |
|
Header |
|
See also