ineg (sm4 - asm)

2's complement.

ineg dest[.mask], src0[.swizzle]
Item Description
dest
[in] The address of the result of the operation.
src0
[in] Contains the values for the operation.

Remarks

This instruction performs component-wise 2's complement of each 32-bit value in src0. The 32-bit results are stored in dest.

This instruction applies to the following shader stages:

Vertex Shader Geometry Shader Pixel Shader
x x x

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 5 yes
Shader Model 4.1 yes
Shader Model 4 yes
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

Shader Model 4 Assembly (DirectX HLSL)