emitThenCut (sm4 - asm)

Equivalent to an emit command followed by a cut command.




This command is useful when knowingly outputting the last vertex in a topology.

If streams have been declared, you must use emitthencut_stream.

This instruction applies to the following shader stages:

Vertex ShaderGeometry ShaderPixel Shader


Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 5 yes
Shader Model 4.1 yes
Shader Model 4 yes
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no


Related topics

Shader Model 4 Assembly (DirectX HLSL)