DIRECTMANIPULATION_VERTICALALIGNMENT

DIRECTMANIPULATION_VERTICALALIGNMENT enumeration

Defines the vertical alignment settings for content within the viewport.

Syntax


typedef enum DIRECTMANIPULATION_VERTICALALIGNMENT { 
  DIRECTMANIPULATION_VERTICALALIGNMENT_NONE          = 0x00,
  DIRECTMANIPULATION_VERTICALALIGNMENT_TOP           = 0x01,
  DIRECTMANIPULATION_VERTICALALIGNMENT_CENTER        = 0x02,
  DIRECTMANIPULATION_VERTICALALIGNMENT_BOTTOM        = 0x04,
  DIRECTMANIPULATION_VERTICALALIGNMENT_UNLOCKCENTER  = 0x08
} DIRECTMANIPULATION_VERTICALALIGNMENT;

Constants

DIRECTMANIPULATION_VERTICALALIGNMENT_NONE

No alignment. The object can be positioned anywhere within the viewport.

DIRECTMANIPULATION_VERTICALALIGNMENT_TOP

Align object along the top of the viewport.

DIRECTMANIPULATION_VERTICALALIGNMENT_CENTER

Align object to the center of the viewport.

DIRECTMANIPULATION_VERTICALALIGNMENT_BOTTOM

Align object along the bottom of the viewport.

DIRECTMANIPULATION_VERTICALALIGNMENT_UNLOCKCENTER

Content zooms around the center point of the contacts, instead of being locked with the vertical alignment.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Directmanipulation.h

IDL

DirectManipulation.idl

See also

Direct Manipulation Enumerations

 

 

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