DIRECTMANIPULATION_INPUT_MODE enumeration

Defines the threading behavior for SetInputMode or SetUpdateMode. The exact meaning of each constant depends on the method called.

Syntax


typedef enum DIRECTMANIPULATION_INPUT_MODE { 
  DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC  = 0x00,
  DIRECTMANIPULATION_INPUT_MODE_MANUAL     = 0x01
} DIRECTMANIPULATION_INPUT_MODE;

Constants

DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC

Input is automatically passed to the viewport in an independent thread.

DIRECTMANIPULATION_INPUT_MODE_MANUAL

Input is manually passed by the app on its thread via the ProcessInput method.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Directmanipulation.h

IDL

DirectManipulation.idl

See also

Direct Manipulation Enumerations

 

 

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