DIRECTMANIPULATION_INPUT_MODE enumeration (directmanipulation.h)

Defines the threading behavior for SetInputMode or SetUpdateMode. The exact meaning of each constant depends on the method called.

Syntax

typedef enum DIRECTMANIPULATION_INPUT_MODE {
  DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC = 0,
  DIRECTMANIPULATION_INPUT_MODE_MANUAL = 1
} ;

Constants

 
DIRECTMANIPULATION_INPUT_MODE_AUTOMATIC
Value: 0
Input is automatically passed to the viewport in an independent thread.
DIRECTMANIPULATION_INPUT_MODE_MANUAL
Value: 1
Input is manually passed by the app on its thread via the ProcessInput method.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header directmanipulation.h

See also

Direct Manipulation Enumerations