IUIAnimationManager2::FinishAllStoryboards method
Finishes all active storyboards within the specified time interval.
Syntax
HRESULT FinishAllStoryboards(
[in] UI_ANIMATION_SECONDS completionDeadline
);
Parameters
- completionDeadline [in]
-
The maximum time interval during which all storyboards must be finished.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
Calling the FinishAllStoryboards method ensures that all active storyboards finish within the specified completion deadline. If a storyboard is scheduled to play past the deadline, it is compressed.
A storyboard is considered active if a call to the IUIAnimationStoryboard::GetStatus method returns UI_ANIMATION_STORYBOARD_PLAYING or UI_ANIMATION_STORYBOARD_SCHEDULED.
Requirements
|
Minimum supported client |
Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
None supported |
|
Header |
|
|
IDL |
|
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DLL |
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IID |
IID_IUIAnimationManager2 is defined as D8B6F7D4-4109-4d3f-ACEE-879926968CB1 |
See also
- IUIAnimationManager2
- IUIAnimationStoryboard::Finish
- IUIAnimationStoryboard::GetStatus
- UI_ANIMATION_STORYBOARD_STATUS