ID2D1EffectContext::CreateBlendTransform method
This creates a blend transform that can be inserted into a transform graph.
Syntax
HRESULT CreateBlendTransform( UINT32 numInputs, [in] const D2D1_BLEND_DESCRIPTION *blendDescription, [out] ID2D1BlendTransform **blendTransform );
Parameters
- numInputs
-
Type: UINT32
The number of inputs to the blend transform.
- blendDescription [in]
-
Type: const D2D1_BLEND_DESCRIPTION*
Describes the blend transform that is to be created.
- blendTransform [out]
-
Type: ID2D1BlendTransform**
The returned blend transform.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
| HRESULT | Description |
|---|---|
| S_OK | No error occurred. |
| E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
| E_INVALIDARG | An invalid parameter was passed to the returning function. |
Requirements
|
Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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See also