ID2D1ComputeTransform::SetComputeInfo method
Sets the render information used to specify the compute shader pass.
Syntax
HRESULT SetComputeInfo(
[in] ID2D1ComputeInfo *computeInfo
);
Parameters
- computeInfo [in]
-
Type: ID2D1ComputeInfo*
The render information object to set.
Return value
Type: HRESULT
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Remarks
If this method fails, ID2D1TransformGraph::AddNode fails.
Requirements
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Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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See also