D2D1_MAPPED_RECT structure
Describes mapped memory from the ID2D1Bitmap1::Map API.
Syntax
typedef struct D2D1_MAPPED_RECT { UINT32 pitch; BYTE *bits; } D2D1_MAPPED_RECT, *PD2D1_MAPPED_RECT;
Members
- pitch
-
The size in bytes of an individual scanline in the bitmap.
- bits
-
The data inside the bitmap.
Remarks
The mapped rectangle is used to map a rectangle into the caller's address space.
Requirements
|
Minimum supported client |
Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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|
Type library |
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See also