IHardwareAudioEngineBase interface
The IHardwareAudioEngineBase interface is implemented by audio endpoints for the audio stack to use to configure and retrieve information about the hardware audio engine.
Members
The IHardwareAudioEngineBase interface inherits from the IUnknown interface. IHardwareAudioEngineBase also has these types of members:
Methods
The IHardwareAudioEngineBase interface has these methods.
| Method | Description |
|---|---|
| GetAvailableOffloadConnectorCount |
Retrieves the number of available endpoints for handling offloaded audio streams. |
| GetEngineFormat |
Retrieves the current data format for the hardware audio engine. |
| GetGfxState |
Retrieves the state of the global effects that are currently applied to the offloaded audio stream. |
| SetEngineDeviceFormat |
Sets the data format for the hardware audio engine. |
| SetGfxState |
Sets the state of the global effects (GFX) that are applied to the offloaded audio stream. |
Requirements
|
Minimum supported client |
Windows 8 [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows Server 2012 [desktop apps only] |
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Header |
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See also