D3D_TESSELLATOR_PARTITIONING enumeration
Values that identify partitioning options.
Syntax
typedef enum D3D_TESSELLATOR_PARTITIONING { D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, D3D_TESSELLATOR_PARTITIONING_POW2 = 2, D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = D3D_TESSELLATOR_PARTITIONING_UNDEFINED, D3D11_TESSELLATOR_PARTITIONING_INTEGER = D3D_TESSELLATOR_PARTITIONING_INTEGER, D3D11_TESSELLATOR_PARTITIONING_POW2 = D3D_TESSELLATOR_PARTITIONING_POW2, D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN } D3D_TESSELLATOR_PARTITIONING;
Constants
- D3D_TESSELLATOR_PARTITIONING_UNDEFINED
-
The partitioning type is undefined.
- D3D_TESSELLATOR_PARTITIONING_INTEGER
-
Partition with integers only.
- D3D_TESSELLATOR_PARTITIONING_POW2
-
Partition with a power-of-two number only.
- D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD
-
Partition with an odd, fractional number.
- D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN
-
Partition with an even, fractional number.
- D3D11_TESSELLATOR_PARTITIONING_UNDEFINED
-
The partitioning type is undefined.
- D3D11_TESSELLATOR_PARTITIONING_INTEGER
-
Partition with integers only.
- D3D11_TESSELLATOR_PARTITIONING_POW2
-
Partition with a power-of-two number only.
- D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD
-
Partition with an odd, fractional number.
- D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN
-
Partition with an even, fractional number.
Remarks
During tessellation, the partition option helps to determine how the algorithm chooses the next partition value; this enumeration is used by D3D11_SHADER_DESC.
Requirements
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See also