D3D_TESSELLATOR_DOMAIN enumeration
Values that identify domain options for tessellator data.
Syntax
typedef enum D3D_TESSELLATOR_DOMAIN { D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, D3D_TESSELLATOR_DOMAIN_TRI = 2, D3D_TESSELLATOR_DOMAIN_QUAD = 3, D3D11_TESSELLATOR_DOMAIN_UNDEFINED = D3D_TESSELLATOR_DOMAIN_UNDEFINED, D3D11_TESSELLATOR_DOMAIN_ISOLINE = D3D_TESSELLATOR_DOMAIN_ISOLINE, D3D11_TESSELLATOR_DOMAIN_TRI = D3D_TESSELLATOR_DOMAIN_TRI, D3D11_TESSELLATOR_DOMAIN_QUAD = D3D_TESSELLATOR_DOMAIN_QUAD } D3D_TESSELLATOR_DOMAIN;
Constants
- D3D_TESSELLATOR_DOMAIN_UNDEFINED
-
The data type is undefined.
- D3D_TESSELLATOR_DOMAIN_ISOLINE
-
Isoline data.
- D3D_TESSELLATOR_DOMAIN_TRI
-
Triangle data.
- D3D_TESSELLATOR_DOMAIN_QUAD
-
Quad data.
- D3D11_TESSELLATOR_DOMAIN_UNDEFINED
-
The data type is undefined.
- D3D11_TESSELLATOR_DOMAIN_ISOLINE
-
Isoline data.
- D3D11_TESSELLATOR_DOMAIN_TRI
-
Triangle data.
- D3D11_TESSELLATOR_DOMAIN_QUAD
-
Quad data.
Remarks
The data domain defines the type of data. This enumeration is used by D3D11_SHADER_DESC.
Requirements
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See also
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