abort function

Submits an error message to the information queue and terminates the current draw or dispatch call being executed.

Syntax

void abort(
    
);

Parameters

None

Return value

This function does not return a value.

Remarks

This operation does nothing on rasterizers that do not support it.

Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 4 (DirectX HLSL) or later. yes

 

See also

Intrinsic Functions

 

 

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