ID3DX11Effect::GetTechniqueByName method
Get a technique by name.
Syntax
ID3DX11EffectTechnique* GetTechniqueByName( LPCSTR Name );
Parameters
- Name
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Type: LPCSTR
The name of the technique.
Return value
Type: ID3DX11EffectTechnique*
A pointer to an ID3DX11EffectTechnique. If a technique with the appropriate name is not found an invalid technique is returned. ID3DX11EffectTechnique::IsValid should be called on the returned technique to determine whether it is valid.
Remarks
An effect contains one or more techniques; each technique contains one or more passes. You can access a technique using its name or with an index.
Requirements
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Header |
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Library |
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See also