ID3DX11EffectVariable::IsValid method

Compare the data type with the data stored.

Syntax


BOOL IsValid();

Parameters

This method has no parameters.

Return value

Type: BOOL

TRUE if the syntax is valid; otherwise FALSE.

Remarks

This method checks that the data type matches the data stored after casting one interface to another (using any of the As methods).

Note  The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
 

Requirements

Header

D3dx11effect.h

Library

N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectVariable

 

 

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