GetResource
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ID3D11View::GetResource method

Get the resource that is accessed through this view.

Syntax


void GetResource(
  [out] ID3D11Resource **ppResource
);

Parameters

ppResource [out]

Type: ID3D11Resource**

Address of a pointer to the resource that is accessed through this view. (See ID3D11Resource.)

Return value

Returns nothing.

Remarks

This function increments the reference count of the resource by one, so it is necessary to call Release on the returned pointer when the application is done with it. Destroying (or losing) the returned pointer before Release is called will result in a memory leak.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11View

 

 

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