ID3D11ShaderReflection::GetMinFeatureLevel method

Gets the minimum feature level.

Syntax


HRESULT GetMinFeatureLevel(
  [in]  enum D3D_FEATURE_LEVEL *pLevel
);

Parameters

pLevel [in]

Type: enum D3D_FEATURE_LEVEL*

A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header

D3D11Shader.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

ID3D11ShaderReflection Interface

 

 

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