ID3D11ShaderReflection::GetGSInputPrimitive method
Gets the geometry-shader input-primitive description.
Syntax
D3D_PRIMITIVE GetGSInputPrimitive();
Parameters
This method has no parameters.
Return value
Type: D3D_PRIMITIVE
The input-primitive description. See D3D_PRIMITIVE_TOPOLOGY, D3D11_PRIMITIVE_TOPOLOGY, or D3D10_PRIMITIVE_TOPOLOGY.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
|
Header |
|
|---|---|
|
Library |
|
|
DLL |
|
See also
Show: