ID3D11ShaderReflectionConstantBuffer::GetVariableByIndex method
Get a shader-reflection variable by index.
Syntax
ID3D11ShaderReflectionVariable* GetVariableByIndex(
[in] UINT Index
);
Parameters
- Index [in]
-
Type: UINT
Zero-based index.
Return value
Type: ID3D11ShaderReflectionVariable*
A pointer to a shader-reflection variable interface (see ID3D11ShaderReflectionVariable Interface).
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
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Header |
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Library |
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DLL |
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See also
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