ID3D11DeviceContext::RSSetState method
Set the rasterizer state for the rasterizer stage of the pipeline.
Syntax
void RSSetState( [in, optional] ID3D11RasterizerState *pRasterizerState );
Parameters
- pRasterizerState [in, optional]
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Type: ID3D11RasterizerState*
Pointer to a rasterizer-state interface (see ID3D11RasterizerState) to bind to the pipeline.
Return value
Returns nothing.
Remarks
To create a rasterizer state interface, call ID3D11Device::CreateRasterizerState.
The method will hold a reference to the interfaces passed in. This differs from the device state behavior in Direct3D 10.
Requirements
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See also
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