ID3D11Debug::GetFeatureMask method (d3d11sdklayers.h)
Get a bitfield of flags that indicates which debug features are on or off.
Syntax
UINT GetFeatureMask();
Return value
Type: UINT
Mask of feature-mask flags bitwise ORed together. If a flag is present, then that feature will be set to on, otherwise the feature will be set to off. See ID3D11Debug::SetFeatureMask for a list of possible feature-mask flags.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11sdklayers.h |
Library | D3D11.lib |
See also
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