ID3D11ClassInstance::GetInstanceName method

Gets the instance name of the current HLSL class.

Syntax


void GetInstanceName(
  [out, optional] LPSTR  pInstanceName,
  [in, out]       SIZE_T *pBufferLength
);

Parameters

pInstanceName [out, optional]

Type: LPSTR

The instance name of the current HLSL class.

pBufferLength [in, out]

Type: SIZE_T*

The length of the pInstanceName parameter.

Return value

This method does not return a value.

Remarks

GetInstanceName will return a valid name only for instances acquired using ID3D11ClassLinkage::GetClassInstance.

For more information about using the ID3D11ClassInstance interface, see Dynamic Linking.

Windows Phone 8: This API is supported.

Requirements

Header

D3d11.h

Library

D3d11.lib

See also

ID3D11ClassInstance

 

 

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