ID3D11Asynchronous interface
This interface encapsulates methods for retrieving data from the GPU asynchronously.
Members
The ID3D11Asynchronous interface inherits from ID3D11DeviceChild. ID3D11Asynchronous also has these types of members:
Methods
The ID3D11Asynchronous interface has these methods.
| Method | Description |
|---|---|
| GetDataSize |
Get the size of the data (in bytes) that is output when calling ID3D11DeviceContext::GetData. |
Remarks
There are three types of asynchronous interfaces, all of which inherit this interface:
- ID3D11Query - Queries information from the GPU.
- ID3D11Predicate - Determines whether a piece of geometry should be processed or not depending on the results of a previous draw call.
- ID3D11Counter - Measures GPU performance.
Requirements
|
Minimum supported client |
Windows 7 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8 |
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Header |
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Library |
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See also